\frac{x \cdot 100.0}{x + y}\frac{100.0}{x + y} \cdot xdouble f(double x, double y) {
double r40833983 = x;
double r40833984 = 100.0;
double r40833985 = r40833983 * r40833984;
double r40833986 = y;
double r40833987 = r40833983 + r40833986;
double r40833988 = r40833985 / r40833987;
return r40833988;
}
double f(double x, double y) {
double r40833989 = 100.0;
double r40833990 = x;
double r40833991 = y;
double r40833992 = r40833990 + r40833991;
double r40833993 = r40833989 / r40833992;
double r40833994 = r40833993 * r40833990;
return r40833994;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019165
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))