\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r30648991 = x;
double r30648992 = y;
double r30648993 = z;
double r30648994 = t;
double r30648995 = r30648993 * r30648994;
double r30648996 = r30648992 - r30648995;
double r30648997 = r30648991 / r30648996;
return r30648997;
}
double f(double x, double y, double z, double t) {
double r30648998 = x;
double r30648999 = y;
double r30649000 = z;
double r30649001 = t;
double r30649002 = r30649000 * r30649001;
double r30649003 = r30648999 - r30649002;
double r30649004 = r30648998 / r30649003;
return r30649004;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 3.0 |
|---|---|
| Target | 1.7 |
| Herbie | 3.0 |
Initial program 3.0
Final simplification3.0
herbie shell --seed 2019165
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))