x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r34917223 = x;
double r34917224 = y;
double r34917225 = z;
double r34917226 = r34917224 * r34917225;
double r34917227 = r34917223 - r34917226;
return r34917227;
}
double f(double x, double y, double z) {
double r34917228 = x;
double r34917229 = z;
double r34917230 = y;
double r34917231 = r34917229 * r34917230;
double r34917232 = r34917228 - r34917231;
return r34917232;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019165
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))