\frac{\left(1.0 - x\right) \cdot \left(3.0 - x\right)}{y \cdot 3.0}\frac{3.0 - x}{3.0} \cdot \frac{1.0 - x}{y}double f(double x, double y) {
double r27197769 = 1.0;
double r27197770 = x;
double r27197771 = r27197769 - r27197770;
double r27197772 = 3.0;
double r27197773 = r27197772 - r27197770;
double r27197774 = r27197771 * r27197773;
double r27197775 = y;
double r27197776 = r27197775 * r27197772;
double r27197777 = r27197774 / r27197776;
return r27197777;
}
double f(double x, double y) {
double r27197778 = 3.0;
double r27197779 = x;
double r27197780 = r27197778 - r27197779;
double r27197781 = r27197780 / r27197778;
double r27197782 = 1.0;
double r27197783 = r27197782 - r27197779;
double r27197784 = y;
double r27197785 = r27197783 / r27197784;
double r27197786 = r27197781 * r27197785;
return r27197786;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.6 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.6
rmApplied times-frac0.1
Final simplification0.1
herbie shell --seed 2019165
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))