Average Error: 0.1 → 0.1
Time: 9.0s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5.0\]
\[z \cdot 5.0 + \left(y + z\right) \cdot x\]
x \cdot \left(y + z\right) + z \cdot 5.0
z \cdot 5.0 + \left(y + z\right) \cdot x
double f(double x, double y, double z) {
        double r27961113 = x;
        double r27961114 = y;
        double r27961115 = z;
        double r27961116 = r27961114 + r27961115;
        double r27961117 = r27961113 * r27961116;
        double r27961118 = 5.0;
        double r27961119 = r27961115 * r27961118;
        double r27961120 = r27961117 + r27961119;
        return r27961120;
}

double f(double x, double y, double z) {
        double r27961121 = z;
        double r27961122 = 5.0;
        double r27961123 = r27961121 * r27961122;
        double r27961124 = y;
        double r27961125 = r27961124 + r27961121;
        double r27961126 = x;
        double r27961127 = r27961125 * r27961126;
        double r27961128 = r27961123 + r27961127;
        return r27961128;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5.0\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5.0\]
  2. Final simplification0.1

    \[\leadsto z \cdot 5.0 + \left(y + z\right) \cdot x\]

Reproduce

herbie shell --seed 2019165 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"

  :herbie-target
  (+ (* (+ x 5.0) z) (* x y))

  (+ (* x (+ y z)) (* z 5.0)))