x \cdot 2.0 - y
x \cdot 2.0 - y
double f(double x, double y) {
double r9172717 = x;
double r9172718 = 2.0;
double r9172719 = r9172717 * r9172718;
double r9172720 = y;
double r9172721 = r9172719 - r9172720;
return r9172721;
}
double f(double x, double y) {
double r9172722 = x;
double r9172723 = 2.0;
double r9172724 = r9172722 * r9172723;
double r9172725 = y;
double r9172726 = r9172724 - r9172725;
return r9172726;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))