\left(x + 1.0\right) \cdot y - x
\left(1.0 + x\right) \cdot y - x
double f(double x, double y) {
double r10425187 = x;
double r10425188 = 1.0;
double r10425189 = r10425187 + r10425188;
double r10425190 = y;
double r10425191 = r10425189 * r10425190;
double r10425192 = r10425191 - r10425187;
return r10425192;
}
double f(double x, double y) {
double r10425193 = 1.0;
double r10425194 = x;
double r10425195 = r10425193 + r10425194;
double r10425196 = y;
double r10425197 = r10425195 * r10425196;
double r10425198 = r10425197 - r10425194;
return r10425198;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
(- (* (+ x 1.0) y) x))