x - \left(y \cdot 4.0\right) \cdot z
x - \left(4.0 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r7391520 = x;
double r7391521 = y;
double r7391522 = 4.0;
double r7391523 = r7391521 * r7391522;
double r7391524 = z;
double r7391525 = r7391523 * r7391524;
double r7391526 = r7391520 - r7391525;
return r7391526;
}
double f(double x, double y, double z) {
double r7391527 = x;
double r7391528 = 4.0;
double r7391529 = y;
double r7391530 = r7391528 * r7391529;
double r7391531 = z;
double r7391532 = r7391530 * r7391531;
double r7391533 = r7391527 - r7391532;
return r7391533;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))