x + \left(y - x\right) \cdot z
\mathsf{fma}\left(y - x, z, x\right)double f(double x, double y, double z) {
double r10382796 = x;
double r10382797 = y;
double r10382798 = r10382797 - r10382796;
double r10382799 = z;
double r10382800 = r10382798 * r10382799;
double r10382801 = r10382796 + r10382800;
return r10382801;
}
double f(double x, double y, double z) {
double r10382802 = y;
double r10382803 = x;
double r10382804 = r10382802 - r10382803;
double r10382805 = z;
double r10382806 = fma(r10382804, r10382805, r10382803);
return r10382806;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))