x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(\sin y, z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r10295556 = x;
double r10295557 = y;
double r10295558 = cos(r10295557);
double r10295559 = r10295556 * r10295558;
double r10295560 = z;
double r10295561 = sin(r10295557);
double r10295562 = r10295560 * r10295561;
double r10295563 = r10295559 + r10295562;
return r10295563;
}
double f(double x, double y, double z) {
double r10295564 = y;
double r10295565 = sin(r10295564);
double r10295566 = z;
double r10295567 = x;
double r10295568 = cos(r10295564);
double r10295569 = r10295567 * r10295568;
double r10295570 = fma(r10295565, r10295566, r10295569);
return r10295570;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))