Average Error: 0.0 → 0
Time: 711.0ms
Precision: 64
\[x \cdot x + 1.0\]
\[\mathsf{fma}\left(x, x, 1.0\right)\]
x \cdot x + 1.0
\mathsf{fma}\left(x, x, 1.0\right)
double f(double x) {
        double r7123485 = x;
        double r7123486 = r7123485 * r7123485;
        double r7123487 = 1.0;
        double r7123488 = r7123486 + r7123487;
        return r7123488;
}

double f(double x) {
        double r7123489 = x;
        double r7123490 = 1.0;
        double r7123491 = fma(r7123489, r7123489, r7123490);
        return r7123491;
}

Error

Bits error versus x

Derivation

  1. Initial program 0.0

    \[x \cdot x + 1.0\]
  2. Simplified0

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, x, 1.0\right)}\]
  3. Final simplification0

    \[\leadsto \mathsf{fma}\left(x, x, 1.0\right)\]

Reproduce

herbie shell --seed 2019164 +o rules:numerics
(FPCore (x)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
  (+ (* x x) 1.0))