x \cdot x + 1.0
\mathsf{fma}\left(x, x, 1.0\right)double f(double x) {
double r7123485 = x;
double r7123486 = r7123485 * r7123485;
double r7123487 = 1.0;
double r7123488 = r7123486 + r7123487;
return r7123488;
}
double f(double x) {
double r7123489 = x;
double r7123490 = 1.0;
double r7123491 = fma(r7123489, r7123489, r7123490);
return r7123491;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))