\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r9557784 = x;
double r9557785 = y;
double r9557786 = cos(r9557785);
double r9557787 = r9557784 + r9557786;
double r9557788 = z;
double r9557789 = sin(r9557785);
double r9557790 = r9557788 * r9557789;
double r9557791 = r9557787 - r9557790;
return r9557791;
}
double f(double x, double y, double z) {
double r9557792 = x;
double r9557793 = y;
double r9557794 = cos(r9557793);
double r9557795 = r9557792 + r9557794;
double r9557796 = z;
double r9557797 = sin(r9557793);
double r9557798 = r9557796 * r9557797;
double r9557799 = r9557795 - r9557798;
return r9557799;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))