x \cdot y + \left(x - 1.0\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1.0\right) \cdot z\right)double f(double x, double y, double z) {
double r7123255 = x;
double r7123256 = y;
double r7123257 = r7123255 * r7123256;
double r7123258 = 1.0;
double r7123259 = r7123255 - r7123258;
double r7123260 = z;
double r7123261 = r7123259 * r7123260;
double r7123262 = r7123257 + r7123261;
return r7123262;
}
double f(double x, double y, double z) {
double r7123263 = x;
double r7123264 = y;
double r7123265 = 1.0;
double r7123266 = r7123263 - r7123265;
double r7123267 = z;
double r7123268 = r7123266 * r7123267;
double r7123269 = fma(r7123263, r7123264, r7123268);
return r7123269;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
(+ (* x y) (* (- x 1.0) z)))