Average Error: 0.3 → 0.3
Time: 13.0s
Precision: 64
\[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
\[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z
x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z
double f(double x, double y, double z) {
        double r25936641 = x;
        double r25936642 = y;
        double r25936643 = r25936642 - r25936641;
        double r25936644 = 6.0;
        double r25936645 = r25936643 * r25936644;
        double r25936646 = z;
        double r25936647 = r25936645 * r25936646;
        double r25936648 = r25936641 + r25936647;
        return r25936648;
}

double f(double x, double y, double z) {
        double r25936649 = x;
        double r25936650 = y;
        double r25936651 = r25936650 - r25936649;
        double r25936652 = 6.0;
        double r25936653 = r25936651 * r25936652;
        double r25936654 = z;
        double r25936655 = r25936653 * r25936654;
        double r25936656 = r25936649 + r25936655;
        return r25936656;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.3
Target0.2
Herbie0.3
\[x - \left(6.0 \cdot z\right) \cdot \left(x - y\right)\]

Derivation

  1. Initial program 0.3

    \[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
  2. Final simplification0.3

    \[\leadsto x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]

Reproduce

herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"

  :herbie-target
  (- x (* (* 6.0 z) (- x y)))

  (+ x (* (* (- y x) 6.0) z)))