x \cdot \left(1.0 - \left(1.0 - y\right) \cdot z\right)
\mathsf{fma}\left(y - 1.0, z, 1.0\right) \cdot xdouble f(double x, double y, double z) {
double r36783470 = x;
double r36783471 = 1.0;
double r36783472 = y;
double r36783473 = r36783471 - r36783472;
double r36783474 = z;
double r36783475 = r36783473 * r36783474;
double r36783476 = r36783471 - r36783475;
double r36783477 = r36783470 * r36783476;
return r36783477;
}
double f(double x, double y, double z) {
double r36783478 = y;
double r36783479 = 1.0;
double r36783480 = r36783478 - r36783479;
double r36783481 = z;
double r36783482 = fma(r36783480, r36783481, r36783479);
double r36783483 = x;
double r36783484 = r36783482 * r36783483;
return r36783484;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 2.9 |
|---|---|
| Target | 0.2 |
| Herbie | 2.9 |
Initial program 2.9
Simplified2.9
Taylor expanded around 0 2.9
Simplified2.9
Final simplification2.9
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))