\frac{x \cdot 100.0}{x + y}\frac{x}{\frac{y + x}{100.0}}double f(double x, double y) {
double r32823022 = x;
double r32823023 = 100.0;
double r32823024 = r32823022 * r32823023;
double r32823025 = y;
double r32823026 = r32823022 + r32823025;
double r32823027 = r32823024 / r32823026;
return r32823027;
}
double f(double x, double y) {
double r32823028 = x;
double r32823029 = y;
double r32823030 = r32823029 + r32823028;
double r32823031 = 100.0;
double r32823032 = r32823030 / r32823031;
double r32823033 = r32823028 / r32823032;
return r32823033;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
Final simplification0.2
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))