\left(1.0 - x\right) \cdot y + x \cdot z
\mathsf{fma}\left(x, z - y, 1.0 \cdot y\right)double f(double x, double y, double z) {
double r37113449 = 1.0;
double r37113450 = x;
double r37113451 = r37113449 - r37113450;
double r37113452 = y;
double r37113453 = r37113451 * r37113452;
double r37113454 = z;
double r37113455 = r37113450 * r37113454;
double r37113456 = r37113453 + r37113455;
return r37113456;
}
double f(double x, double y, double z) {
double r37113457 = x;
double r37113458 = z;
double r37113459 = y;
double r37113460 = r37113458 - r37113459;
double r37113461 = 1.0;
double r37113462 = r37113461 * r37113459;
double r37113463 = fma(r37113457, r37113460, r37113462);
return r37113463;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))