\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\left(\left(\left(\sqrt[3]{\frac{1}{y}} \cdot \sqrt[3]{x}\right) \cdot \sqrt[3]{\frac{x}{y}}\right) \cdot \frac{x}{y}\right) \cdot \sqrt[3]{\frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t}double f(double x, double y, double z, double t) {
double r29135665 = x;
double r29135666 = r29135665 * r29135665;
double r29135667 = y;
double r29135668 = r29135667 * r29135667;
double r29135669 = r29135666 / r29135668;
double r29135670 = z;
double r29135671 = r29135670 * r29135670;
double r29135672 = t;
double r29135673 = r29135672 * r29135672;
double r29135674 = r29135671 / r29135673;
double r29135675 = r29135669 + r29135674;
return r29135675;
}
double f(double x, double y, double z, double t) {
double r29135676 = 1.0;
double r29135677 = y;
double r29135678 = r29135676 / r29135677;
double r29135679 = cbrt(r29135678);
double r29135680 = x;
double r29135681 = cbrt(r29135680);
double r29135682 = r29135679 * r29135681;
double r29135683 = r29135680 / r29135677;
double r29135684 = cbrt(r29135683);
double r29135685 = r29135682 * r29135684;
double r29135686 = r29135685 * r29135683;
double r29135687 = r29135686 * r29135684;
double r29135688 = z;
double r29135689 = t;
double r29135690 = r29135688 / r29135689;
double r29135691 = r29135690 * r29135690;
double r29135692 = r29135687 + r29135691;
return r29135692;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 32.2 |
|---|---|
| Target | 0.4 |
| Herbie | 0.7 |
Initial program 32.2
Simplified0.4
rmApplied fma-udef0.4
rmApplied add-cube-cbrt0.8
Applied associate-*r*0.8
rmApplied div-inv0.8
Applied cbrt-prod0.7
Final simplification0.7
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))