\frac{\left(\frac{8.0}{3.0} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{\sin \left(x \cdot 0.5\right)}{\frac{\frac{\sin x}{\sin \left(x \cdot 0.5\right)} \cdot 3.0}{8.0}}double f(double x) {
double r24941194 = 8.0;
double r24941195 = 3.0;
double r24941196 = r24941194 / r24941195;
double r24941197 = x;
double r24941198 = 0.5;
double r24941199 = r24941197 * r24941198;
double r24941200 = sin(r24941199);
double r24941201 = r24941196 * r24941200;
double r24941202 = r24941201 * r24941200;
double r24941203 = sin(r24941197);
double r24941204 = r24941202 / r24941203;
return r24941204;
}
double f(double x) {
double r24941205 = x;
double r24941206 = 0.5;
double r24941207 = r24941205 * r24941206;
double r24941208 = sin(r24941207);
double r24941209 = sin(r24941205);
double r24941210 = r24941209 / r24941208;
double r24941211 = 3.0;
double r24941212 = r24941210 * r24941211;
double r24941213 = 8.0;
double r24941214 = r24941212 / r24941213;
double r24941215 = r24941208 / r24941214;
return r24941215;
}




Bits error versus x
Results
| Original | 15.1 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 15.1
rmApplied *-un-lft-identity15.1
Applied times-frac0.5
Simplified0.3
rmApplied clear-num0.3
rmApplied log1p-expm1-u0.4
rmApplied frac-times0.3
Simplified0.3
Simplified0.3
Final simplification0.3
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:herbie-target
(/ (/ (* 8.0 (sin (* x 0.5))) 3.0) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8.0 3.0) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))