2.0 \cdot \left(x \cdot x + x \cdot y\right)
\left(2.0 \cdot x\right) \cdot \left(y + x\right)
double f(double x, double y) {
double r20690473 = 2.0;
double r20690474 = x;
double r20690475 = r20690474 * r20690474;
double r20690476 = y;
double r20690477 = r20690474 * r20690476;
double r20690478 = r20690475 + r20690477;
double r20690479 = r20690473 * r20690478;
return r20690479;
}
double f(double x, double y) {
double r20690480 = 2.0;
double r20690481 = x;
double r20690482 = r20690480 * r20690481;
double r20690483 = y;
double r20690484 = r20690483 + r20690481;
double r20690485 = r20690482 * r20690484;
return r20690485;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:herbie-target
(* (* x 2.0) (+ x y))
(* 2.0 (+ (* x x) (* x y))))