\frac{x - y}{\left(x \cdot 2.0\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r19912904 = x;
double r19912905 = y;
double r19912906 = r19912904 - r19912905;
double r19912907 = 2.0;
double r19912908 = r19912904 * r19912907;
double r19912909 = r19912908 * r19912905;
double r19912910 = r19912906 / r19912909;
return r19912910;
}
double f(double x, double y) {
double r19912911 = 0.5;
double r19912912 = y;
double r19912913 = r19912911 / r19912912;
double r19912914 = x;
double r19912915 = r19912911 / r19912914;
double r19912916 = r19912913 - r19912915;
return r19912916;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))