\frac{x + y}{\left(x \cdot 2.0\right) \cdot y}\frac{0.5}{x} + \frac{0.5}{y}double f(double x, double y) {
double r22790750 = x;
double r22790751 = y;
double r22790752 = r22790750 + r22790751;
double r22790753 = 2.0;
double r22790754 = r22790750 * r22790753;
double r22790755 = r22790754 * r22790751;
double r22790756 = r22790752 / r22790755;
return r22790756;
}
double f(double x, double y) {
double r22790757 = 0.5;
double r22790758 = x;
double r22790759 = r22790757 / r22790758;
double r22790760 = y;
double r22790761 = r22790757 / r22790760;
double r22790762 = r22790759 + r22790761;
return r22790762;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))