\left(x + y\right) \cdot \left(1.0 - z\right)
\left(y + x\right) \cdot \left(1.0 - z\right)
double f(double x, double y, double z) {
double r2274244 = x;
double r2274245 = y;
double r2274246 = r2274244 + r2274245;
double r2274247 = 1.0;
double r2274248 = z;
double r2274249 = r2274247 - r2274248;
double r2274250 = r2274246 * r2274249;
return r2274250;
}
double f(double x, double y, double z) {
double r2274251 = y;
double r2274252 = x;
double r2274253 = r2274251 + r2274252;
double r2274254 = 1.0;
double r2274255 = z;
double r2274256 = r2274254 - r2274255;
double r2274257 = r2274253 * r2274256;
return r2274257;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
(* (+ x y) (- 1.0 z)))