\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r14418551 = x;
double r14418552 = y;
double r14418553 = r14418552 * r14418552;
double r14418554 = r14418551 / r14418553;
return r14418554;
}
double f(double x, double y) {
double r14418555 = x;
double r14418556 = y;
double r14418557 = r14418555 / r14418556;
double r14418558 = r14418557 / r14418556;
return r14418558;
}




Bits error versus x




Bits error versus y
Results
| Original | 9.8 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 9.8
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))