\left(1.0 - x\right) - y
\left(1.0 - x\right) - y
double f(double x, double y) {
double r9986049 = 1.0;
double r9986050 = x;
double r9986051 = r9986049 - r9986050;
double r9986052 = y;
double r9986053 = r9986051 - r9986052;
return r9986053;
}
double f(double x, double y) {
double r9986054 = 1.0;
double r9986055 = x;
double r9986056 = r9986054 - r9986055;
double r9986057 = y;
double r9986058 = r9986056 - r9986057;
return r9986058;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019164 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
(- (- 1.0 x) y))