x \cdot \left(1.0 - y\right)
\left(-y\right) \cdot x + x \cdot 1.0
double f(double x, double y) {
double r11686495 = x;
double r11686496 = 1.0;
double r11686497 = y;
double r11686498 = r11686496 - r11686497;
double r11686499 = r11686495 * r11686498;
return r11686499;
}
double f(double x, double y) {
double r11686500 = y;
double r11686501 = -r11686500;
double r11686502 = x;
double r11686503 = r11686501 * r11686502;
double r11686504 = 1.0;
double r11686505 = r11686502 * r11686504;
double r11686506 = r11686503 + r11686505;
return r11686506;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Final simplification0.0
herbie shell --seed 2019164
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
(* x (- 1.0 y)))