\left(\frac{x}{2.0} + y \cdot x\right) + z\left(\frac{x}{2.0} + y \cdot x\right) + zdouble f(double x, double y, double z) {
double r11485163 = x;
double r11485164 = 2.0;
double r11485165 = r11485163 / r11485164;
double r11485166 = y;
double r11485167 = r11485166 * r11485163;
double r11485168 = r11485165 + r11485167;
double r11485169 = z;
double r11485170 = r11485168 + r11485169;
return r11485170;
}
double f(double x, double y, double z) {
double r11485171 = x;
double r11485172 = 2.0;
double r11485173 = r11485171 / r11485172;
double r11485174 = y;
double r11485175 = r11485174 * r11485171;
double r11485176 = r11485173 + r11485175;
double r11485177 = z;
double r11485178 = r11485176 + r11485177;
return r11485178;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019164
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
(+ (+ (/ x 2.0) (* y x)) z))