Average Error: 0.0 → 0.0
Time: 7.8s
Precision: 64
\[x \cdot y + \left(1.0 - x\right) \cdot z\]
\[x \cdot y + \left(1.0 - x\right) \cdot z\]
x \cdot y + \left(1.0 - x\right) \cdot z
x \cdot y + \left(1.0 - x\right) \cdot z
double f(double x, double y, double z) {
        double r11172746 = x;
        double r11172747 = y;
        double r11172748 = r11172746 * r11172747;
        double r11172749 = 1.0;
        double r11172750 = r11172749 - r11172746;
        double r11172751 = z;
        double r11172752 = r11172750 * r11172751;
        double r11172753 = r11172748 + r11172752;
        return r11172753;
}

double f(double x, double y, double z) {
        double r11172754 = x;
        double r11172755 = y;
        double r11172756 = r11172754 * r11172755;
        double r11172757 = 1.0;
        double r11172758 = r11172757 - r11172754;
        double r11172759 = z;
        double r11172760 = r11172758 * r11172759;
        double r11172761 = r11172756 + r11172760;
        return r11172761;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(1.0 - x\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + \left(1.0 - x\right) \cdot z\]

Reproduce

herbie shell --seed 2019164 
(FPCore (x y z)
  :name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
  (+ (* x y) (* (- 1.0 x) z)))