x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r8223793 = x;
double r8223794 = y;
double r8223795 = r8223794 - r8223793;
double r8223796 = z;
double r8223797 = r8223795 * r8223796;
double r8223798 = r8223793 + r8223797;
return r8223798;
}
double f(double x, double y, double z) {
double r8223799 = x;
double r8223800 = y;
double r8223801 = r8223800 - r8223799;
double r8223802 = z;
double r8223803 = r8223801 * r8223802;
double r8223804 = r8223799 + r8223803;
return r8223804;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019164
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))