x \cdot \sin y + z \cdot \cos y
x \cdot \sin y + \left(z \cdot {\left(\cos y \cdot \cos y\right)}^{\frac{1}{3}}\right) \cdot \log \left(e^{\sqrt[3]{\cos y}}\right)double f(double x, double y, double z) {
double r10483291 = x;
double r10483292 = y;
double r10483293 = sin(r10483292);
double r10483294 = r10483291 * r10483293;
double r10483295 = z;
double r10483296 = cos(r10483292);
double r10483297 = r10483295 * r10483296;
double r10483298 = r10483294 + r10483297;
return r10483298;
}
double f(double x, double y, double z) {
double r10483299 = x;
double r10483300 = y;
double r10483301 = sin(r10483300);
double r10483302 = r10483299 * r10483301;
double r10483303 = z;
double r10483304 = cos(r10483300);
double r10483305 = r10483304 * r10483304;
double r10483306 = 0.3333333333333333;
double r10483307 = pow(r10483305, r10483306);
double r10483308 = r10483303 * r10483307;
double r10483309 = cbrt(r10483304);
double r10483310 = exp(r10483309);
double r10483311 = log(r10483310);
double r10483312 = r10483308 * r10483311;
double r10483313 = r10483302 + r10483312;
return r10483313;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/315.2
Applied pow1/315.1
Applied pow-prod-down0.2
rmApplied add-log-exp0.2
Final simplification0.2
herbie shell --seed 2019164
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))