x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r10840315 = x;
double r10840316 = y;
double r10840317 = r10840316 * r10840316;
double r10840318 = r10840315 - r10840317;
return r10840318;
}
double f(double x, double y) {
double r10840319 = x;
double r10840320 = y;
double r10840321 = r10840320 * r10840320;
double r10840322 = r10840319 - r10840321;
return r10840322;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019164
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))