x \cdot x + 1.0
x \cdot x + 1.0
double f(double x) {
double r10840109 = x;
double r10840110 = r10840109 * r10840109;
double r10840111 = 1.0;
double r10840112 = r10840110 + r10840111;
return r10840112;
}
double f(double x) {
double r10840113 = x;
double r10840114 = r10840113 * r10840113;
double r10840115 = 1.0;
double r10840116 = r10840114 + r10840115;
return r10840116;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019164
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))