\frac{x + y}{y + y}\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}double f(double x, double y) {
double r38083076 = x;
double r38083077 = y;
double r38083078 = r38083076 + r38083077;
double r38083079 = r38083077 + r38083077;
double r38083080 = r38083078 / r38083079;
return r38083080;
}
double f(double x, double y) {
double r38083081 = 0.5;
double r38083082 = x;
double r38083083 = y;
double r38083084 = r38083082 / r38083083;
double r38083085 = r38083084 * r38083081;
double r38083086 = r38083081 + r38083085;
return r38083086;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019164
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:herbie-target
(+ (* 1/2 (/ x y)) 1/2)
(/ (+ x y) (+ y y)))