\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r35080775 = x;
double r35080776 = y;
double r35080777 = z;
double r35080778 = t;
double r35080779 = r35080777 * r35080778;
double r35080780 = r35080776 - r35080779;
double r35080781 = r35080775 / r35080780;
return r35080781;
}
double f(double x, double y, double z, double t) {
double r35080782 = x;
double r35080783 = y;
double r35080784 = z;
double r35080785 = t;
double r35080786 = r35080784 * r35080785;
double r35080787 = r35080783 - r35080786;
double r35080788 = r35080782 / r35080787;
return r35080788;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.6 |
|---|---|
| Target | 1.5 |
| Herbie | 2.6 |
Initial program 2.6
Final simplification2.6
herbie shell --seed 2019164
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))