\frac{\left(1.0 - x\right) \cdot \left(3.0 - x\right)}{y \cdot 3.0}\left(1.0 - 0.3333333333333333 \cdot x\right) \cdot \frac{1.0 - x}{y}double f(double x, double y) {
double r32155545 = 1.0;
double r32155546 = x;
double r32155547 = r32155545 - r32155546;
double r32155548 = 3.0;
double r32155549 = r32155548 - r32155546;
double r32155550 = r32155547 * r32155549;
double r32155551 = y;
double r32155552 = r32155551 * r32155548;
double r32155553 = r32155550 / r32155552;
return r32155553;
}
double f(double x, double y) {
double r32155554 = 1.0;
double r32155555 = 0.3333333333333333;
double r32155556 = x;
double r32155557 = r32155555 * r32155556;
double r32155558 = r32155554 - r32155557;
double r32155559 = r32155554 - r32155556;
double r32155560 = y;
double r32155561 = r32155559 / r32155560;
double r32155562 = r32155558 * r32155561;
return r32155562;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.3 |
|---|---|
| Target | 0.1 |
| Herbie | 0.2 |
Initial program 5.3
rmApplied times-frac0.1
Taylor expanded around 0 0.2
Final simplification0.2
herbie shell --seed 2019164
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))