\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\left(a - \frac{1.0}{3.0}\right) + \frac{rand}{3} \cdot \sqrt{a - \frac{1.0}{3.0}}double f(double a, double rand) {
double r3591758 = a;
double r3591759 = 1.0;
double r3591760 = 3.0;
double r3591761 = r3591759 / r3591760;
double r3591762 = r3591758 - r3591761;
double r3591763 = 1.0;
double r3591764 = 9.0;
double r3591765 = r3591764 * r3591762;
double r3591766 = sqrt(r3591765);
double r3591767 = r3591763 / r3591766;
double r3591768 = rand;
double r3591769 = r3591767 * r3591768;
double r3591770 = r3591763 + r3591769;
double r3591771 = r3591762 * r3591770;
return r3591771;
}
double f(double a, double rand) {
double r3591772 = a;
double r3591773 = 1.0;
double r3591774 = 3.0;
double r3591775 = r3591773 / r3591774;
double r3591776 = r3591772 - r3591775;
double r3591777 = rand;
double r3591778 = 3.0;
double r3591779 = r3591777 / r3591778;
double r3591780 = sqrt(r3591776);
double r3591781 = r3591779 * r3591780;
double r3591782 = r3591776 + r3591781;
return r3591782;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
Simplified0.1
rmApplied sqrt-prod0.1
Simplified0.1
rmApplied fma-udef0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))