\frac{x.im \cdot y.re - x.re \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\frac{\frac{1}{\frac{\sqrt{\mathsf{fma}\left(y.im, y.im, y.re \cdot y.re\right)}}{x.im \cdot y.re - x.re \cdot y.im}}}{\sqrt{\mathsf{fma}\left(y.im, y.im, y.re \cdot y.re\right)}}double f(double x_re, double x_im, double y_re, double y_im) {
double r2485950 = x_im;
double r2485951 = y_re;
double r2485952 = r2485950 * r2485951;
double r2485953 = x_re;
double r2485954 = y_im;
double r2485955 = r2485953 * r2485954;
double r2485956 = r2485952 - r2485955;
double r2485957 = r2485951 * r2485951;
double r2485958 = r2485954 * r2485954;
double r2485959 = r2485957 + r2485958;
double r2485960 = r2485956 / r2485959;
return r2485960;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r2485961 = 1.0;
double r2485962 = y_im;
double r2485963 = y_re;
double r2485964 = r2485963 * r2485963;
double r2485965 = fma(r2485962, r2485962, r2485964);
double r2485966 = sqrt(r2485965);
double r2485967 = x_im;
double r2485968 = r2485967 * r2485963;
double r2485969 = x_re;
double r2485970 = r2485969 * r2485962;
double r2485971 = r2485968 - r2485970;
double r2485972 = r2485966 / r2485971;
double r2485973 = r2485961 / r2485972;
double r2485974 = r2485973 / r2485966;
return r2485974;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Initial program 26.1
Simplified26.1
rmApplied add-sqr-sqrt26.1
Applied associate-/r*26.0
rmApplied clear-num26.1
Final simplification26.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, imaginary part"
(/ (- (* x.im y.re) (* x.re y.im)) (+ (* y.re y.re) (* y.im y.im))))