x \cdot 2.0 - y
x \cdot 2.0 - y
double f(double x, double y) {
double r9573523 = x;
double r9573524 = 2.0;
double r9573525 = r9573523 * r9573524;
double r9573526 = y;
double r9573527 = r9573525 - r9573526;
return r9573527;
}
double f(double x, double y) {
double r9573528 = x;
double r9573529 = 2.0;
double r9573530 = r9573528 * r9573529;
double r9573531 = y;
double r9573532 = r9573530 - r9573531;
return r9573532;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))