e^{\left(x \cdot y\right) \cdot y}e^{\left(x \cdot y\right) \cdot y}double f(double x, double y) {
double r9473392 = x;
double r9473393 = y;
double r9473394 = r9473392 * r9473393;
double r9473395 = r9473394 * r9473393;
double r9473396 = exp(r9473395);
return r9473396;
}
double f(double x, double y) {
double r9473397 = x;
double r9473398 = y;
double r9473399 = r9473397 * r9473398;
double r9473400 = r9473399 * r9473398;
double r9473401 = exp(r9473400);
return r9473401;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
(exp (* (* x y) y)))