x - \left(y \cdot 4.0\right) \cdot z
x - \left(4.0 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r9994817 = x;
double r9994818 = y;
double r9994819 = 4.0;
double r9994820 = r9994818 * r9994819;
double r9994821 = z;
double r9994822 = r9994820 * r9994821;
double r9994823 = r9994817 - r9994822;
return r9994823;
}
double f(double x, double y, double z) {
double r9994824 = x;
double r9994825 = 4.0;
double r9994826 = y;
double r9994827 = r9994825 * r9994826;
double r9994828 = z;
double r9994829 = r9994827 * r9994828;
double r9994830 = r9994824 - r9994829;
return r9994830;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))