\frac{x \cdot 100.0}{x + y}\frac{x}{y + x} \cdot 100.0double f(double x, double y) {
double r35738936 = x;
double r35738937 = 100.0;
double r35738938 = r35738936 * r35738937;
double r35738939 = y;
double r35738940 = r35738936 + r35738939;
double r35738941 = r35738938 / r35738940;
return r35738941;
}
double f(double x, double y) {
double r35738942 = x;
double r35738943 = y;
double r35738944 = r35738943 + r35738942;
double r35738945 = r35738942 / r35738944;
double r35738946 = 100.0;
double r35738947 = r35738945 * r35738946;
return r35738947;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.3
rmApplied associate-/l*0.2
rmApplied associate-/r/0.2
Final simplification0.2
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))