\left(1.0 - x\right) \cdot y + x \cdot z
\mathsf{fma}\left(z - y, x, y \cdot 1.0\right)double f(double x, double y, double z) {
double r34965804 = 1.0;
double r34965805 = x;
double r34965806 = r34965804 - r34965805;
double r34965807 = y;
double r34965808 = r34965806 * r34965807;
double r34965809 = z;
double r34965810 = r34965805 * r34965809;
double r34965811 = r34965808 + r34965810;
return r34965811;
}
double f(double x, double y, double z) {
double r34965812 = z;
double r34965813 = y;
double r34965814 = r34965812 - r34965813;
double r34965815 = x;
double r34965816 = 1.0;
double r34965817 = r34965813 * r34965816;
double r34965818 = fma(r34965814, r34965815, r34965817);
return r34965818;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))