\frac{x \cdot y}{y + 1.0}\frac{x}{\frac{y + 1.0}{y}}double f(double x, double y) {
double r30293400 = x;
double r30293401 = y;
double r30293402 = r30293400 * r30293401;
double r30293403 = 1.0;
double r30293404 = r30293401 + r30293403;
double r30293405 = r30293402 / r30293404;
return r30293405;
}
double f(double x, double y) {
double r30293406 = x;
double r30293407 = y;
double r30293408 = 1.0;
double r30293409 = r30293407 + r30293408;
double r30293410 = r30293409 / r30293407;
double r30293411 = r30293406 / r30293410;
return r30293411;
}




Bits error versus x




Bits error versus y
Results
| Original | 7.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.1 |
Initial program 7.6
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, B"
:herbie-target
(if (< y -3693.8482788297247) (- (/ x (* y y)) (- (/ x y) x)) (if (< y 6799310503.41891) (/ (* x y) (+ y 1.0)) (- (/ x (* y y)) (- (/ x y) x))))
(/ (* x y) (+ y 1.0)))