x \cdot y + z \cdot \left(1.0 - y\right)
\mathsf{fma}\left(1.0 - y, z, y \cdot x\right)double f(double x, double y, double z) {
double r28883702 = x;
double r28883703 = y;
double r28883704 = r28883702 * r28883703;
double r28883705 = z;
double r28883706 = 1.0;
double r28883707 = r28883706 - r28883703;
double r28883708 = r28883705 * r28883707;
double r28883709 = r28883704 + r28883708;
return r28883709;
}
double f(double x, double y, double z) {
double r28883710 = 1.0;
double r28883711 = y;
double r28883712 = r28883710 - r28883711;
double r28883713 = z;
double r28883714 = x;
double r28883715 = r28883711 * r28883714;
double r28883716 = fma(r28883712, r28883713, r28883715);
return r28883716;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))