x - \frac{y - z}{\frac{\left(t - z\right) + 1.0}{a}}x - a \cdot \frac{y - z}{\left(t - z\right) + 1.0}double f(double x, double y, double z, double t, double a) {
double r24612821 = x;
double r24612822 = y;
double r24612823 = z;
double r24612824 = r24612822 - r24612823;
double r24612825 = t;
double r24612826 = r24612825 - r24612823;
double r24612827 = 1.0;
double r24612828 = r24612826 + r24612827;
double r24612829 = a;
double r24612830 = r24612828 / r24612829;
double r24612831 = r24612824 / r24612830;
double r24612832 = r24612821 - r24612831;
return r24612832;
}
double f(double x, double y, double z, double t, double a) {
double r24612833 = x;
double r24612834 = a;
double r24612835 = y;
double r24612836 = z;
double r24612837 = r24612835 - r24612836;
double r24612838 = t;
double r24612839 = r24612838 - r24612836;
double r24612840 = 1.0;
double r24612841 = r24612839 + r24612840;
double r24612842 = r24612837 / r24612841;
double r24612843 = r24612834 * r24612842;
double r24612844 = r24612833 - r24612843;
return r24612844;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 2.0 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 2.0
rmApplied associate-/r/0.2
Final simplification0.2
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1.0)) a))
(- x (/ (- y z) (/ (+ (- t z) 1.0) a))))