2.0 \cdot \left(x \cdot x - x \cdot y\right)
\left(\left(x - y\right) \cdot 2.0\right) \cdot x
double f(double x, double y) {
double r21019631 = 2.0;
double r21019632 = x;
double r21019633 = r21019632 * r21019632;
double r21019634 = y;
double r21019635 = r21019632 * r21019634;
double r21019636 = r21019633 - r21019635;
double r21019637 = r21019631 * r21019636;
return r21019637;
}
double f(double x, double y) {
double r21019638 = x;
double r21019639 = y;
double r21019640 = r21019638 - r21019639;
double r21019641 = 2.0;
double r21019642 = r21019640 * r21019641;
double r21019643 = r21019642 * r21019638;
return r21019643;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))