2.0 \cdot \left(x \cdot x + x \cdot y\right)
\left(2.0 \cdot x\right) \cdot \left(y + x\right)
double f(double x, double y) {
double r18184204 = 2.0;
double r18184205 = x;
double r18184206 = r18184205 * r18184205;
double r18184207 = y;
double r18184208 = r18184205 * r18184207;
double r18184209 = r18184206 + r18184208;
double r18184210 = r18184204 * r18184209;
return r18184210;
}
double f(double x, double y) {
double r18184211 = 2.0;
double r18184212 = x;
double r18184213 = r18184211 * r18184212;
double r18184214 = y;
double r18184215 = r18184214 + r18184212;
double r18184216 = r18184213 * r18184215;
return r18184216;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:herbie-target
(* (* x 2.0) (+ x y))
(* 2.0 (+ (* x x) (* x y))))