\frac{x \cdot 2.0}{y \cdot z - t \cdot z}\frac{\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{z} \cdot \sqrt[3]{z}}}{\frac{\frac{y - t}{2.0}}{\frac{\sqrt[3]{x}}{\sqrt[3]{z}}}}double f(double x, double y, double z, double t) {
double r24120363 = x;
double r24120364 = 2.0;
double r24120365 = r24120363 * r24120364;
double r24120366 = y;
double r24120367 = z;
double r24120368 = r24120366 * r24120367;
double r24120369 = t;
double r24120370 = r24120369 * r24120367;
double r24120371 = r24120368 - r24120370;
double r24120372 = r24120365 / r24120371;
return r24120372;
}
double f(double x, double y, double z, double t) {
double r24120373 = x;
double r24120374 = cbrt(r24120373);
double r24120375 = r24120374 * r24120374;
double r24120376 = z;
double r24120377 = cbrt(r24120376);
double r24120378 = r24120377 * r24120377;
double r24120379 = r24120375 / r24120378;
double r24120380 = y;
double r24120381 = t;
double r24120382 = r24120380 - r24120381;
double r24120383 = 2.0;
double r24120384 = r24120382 / r24120383;
double r24120385 = r24120374 / r24120377;
double r24120386 = r24120384 / r24120385;
double r24120387 = r24120379 / r24120386;
return r24120387;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.1 |
|---|---|
| Target | 2.1 |
| Herbie | 1.9 |
Initial program 7.1
Simplified5.6
rmApplied add-cube-cbrt6.3
Applied add-cube-cbrt6.4
Applied times-frac6.4
Applied associate-/l*1.9
Final simplification1.9
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))