\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r22509174 = x;
double r22509175 = y;
double r22509176 = r22509174 * r22509175;
double r22509177 = z;
double r22509178 = r22509175 * r22509177;
double r22509179 = r22509176 - r22509178;
double r22509180 = r22509175 * r22509175;
double r22509181 = r22509179 - r22509180;
double r22509182 = r22509181 + r22509180;
return r22509182;
}
double f(double x, double y, double z) {
double r22509183 = x;
double r22509184 = z;
double r22509185 = r22509183 - r22509184;
double r22509186 = y;
double r22509187 = r22509185 * r22509186;
return r22509187;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))