x + \frac{y - x}{2.0}\left(x + y\right) \cdot 0.5
double f(double x, double y) {
double r19128706 = x;
double r19128707 = y;
double r19128708 = r19128707 - r19128706;
double r19128709 = 2.0;
double r19128710 = r19128708 / r19128709;
double r19128711 = r19128706 + r19128710;
return r19128711;
}
double f(double x, double y) {
double r19128712 = x;
double r19128713 = y;
double r19128714 = r19128712 + r19128713;
double r19128715 = 0.5;
double r19128716 = r19128714 * r19128715;
return r19128716;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0 |
| Herbie | 0 |
Initial program 0.0
Taylor expanded around 0 0
Simplified0
Final simplification0
herbie shell --seed 2019163 +o rules:numerics
(FPCore (x y)
:name "Numeric.Interval.Internal:bisect from intervals-0.7.1, A"
:herbie-target
(* 0.5 (+ x y))
(+ x (/ (- y x) 2.0)))